Number of Players: 2-4
Playing Time: 90 Minutes
Recommended Ages: 12+
Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it's becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.
In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.
More info: here
Review: Andres' Game of the Month (April 2018)
Yokohama is a FANTASTIC game. It might not be for every player, of course, but if you like worker placement/movement, this game is definitely for you or is worth a try.
This type of game is right up my alley. First, it makes you think and plan ahead, which is something I really enjoy doing. Secondly, it allows you to create combos: the “I do this - to get that - to do this” feeling, which makes me very happy 😉. Lastly, it allows you to get something every turn. This makes you feel like you’re progressing with your strategy.
I had a blast with Yokohama but the game is not perfect. I feel that the 4-player board is a bit too big and that technology could have been used better. This being said, it still deserves a very special place in my collection.
My final advice is to choose some Japanese guitar background music to enhance your experience!