4310 Ave. Papineau
Montreal, CanadaPhone: 1-514-999-4581
We will notify you when this product becomes available.
Sorry, this item is out of stock
Designer: Alan Gerding, Sean McCoy
Artist: Sean McCoy
Year Published: 2013
Number of Players: 6 - 30 players
Playing Time: 15 minutes
Recommended Ages: 8+
Categories: Bluffing, Card Game, Deduction, Negotiation, Party Game, Print & Play, Spies/Secret Agents
Mechanics: Acting, Partnerships, Variable Player Powers, Voting
In Two Rooms and a Boom – a social deduction/hidden role party game for six or more players – there are two teams: the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (i.e., separate playing areas). The game consists of five timed rounds. At the end of each round, some players will be swapped into opposing rooms. If the Red Team's Bomber is in the same room as the President at the end of the game, then the Red Team wins; otherwise the Blue Team wins. Lying encouraged.
More information: here
How was the quality of the components?
How was your experience with the game?
Would you recommend for??
How would you rate complexity?
What's your rating?