Designer: Brad Brooks
Artist: Sergio Chaves
Year Published: 2018
Number of Players: 2 - 4 players
Playing Time: 30 - 60 minutes
Recommended Ages: 10+
Categories: Civilization, Dice, Prehistoric
Mechanics: Area Control / Area Influence, Dice Rolling, Modular Board, Variable Player Powers
In ancient prehistoric times, you have discovered a new land with plentiful lakes, mountains and forests (and apparently many stone rocks that shall be called dice). Your people can develop new things like basketry or find oxen or simply grow and conquer.
In Rise of Tribes, players control a tribal faction in prehistoric times that's looking to grow, move, gather, and lead their people. The board is modular, composed of hexes in various terrain types. Each turn you roll two dice, and may select from four actions. The power of your action depends on your die roll PLUS the last couple of dice on that action card. Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goals for your civilization.
More information: here