Keyflower: The Merchants (Pre-Order)

Write a review
Keyflower: The Merchants - The Dice Owl

HUCH!

$46.95 

Sorry, this item is out of stock

Designer: Sebastian Bleasdale, Richard Breese

Artist: Juliet Breese,Jo Breese,Konstantin Vohwinkel

Year Published:  2014

Number of Players: 2 - 6 players

Playing Time: 90 minutes

Recommended Ages: 14+

Categories: City Building, Economic, Expansion for Base-game, Renaissance

Mechanics: Auction/Bidding, Modular Board, Pick-up and Deliver, Route/Network Building, Set Collection, Tile Placement, Worker Placement

In Keyflower, each player develops her own unique village over four seasons by successfully bidding for village tiles that feature specialized buildings and boats, and by collecting skills, resources and workers ("keyples").

In Keyflower: The Merchants, the second expansion for Keyflower, players continue to develop their village by building extensions and cabins, entering into lucrative contracts, and encountering new combinations of items on the incoming boats.

Whereas Keyflower: The Farmers added breadth to the Keyflower game, Keyflower: The Merchants adds depth. The contracts, for example, provide more ways to score points, but may also be traded for the item they depict: workers, resources, or skill tiles. Extensions double the fixed point scores of existing tiles. Cabins provide more opportunities to upgrade and to build the extensions. Keyflower: The Merchants works well with 2-6 number of players and particularly enhances the two-player game.

Players may choose to use all of the tiles from Keyflower: The Merchants, then add additional tiles at random from Keyflower in order to make up the required number of tiles (the Merchant's variant), or they can simply combine the new tiles with the existing game.

More information: here

Our brands

This section doesn’t currently include any content. Add content to this section using the sidebar.