Gaia Project
Capstone GamesDesigner: Jens Drögemüller, Helge Ostertag
Artist: Dennis Lohausen
Year Published: 2017
Number of Players: 1 - 4 players
Playing Time: 60 - 150 minutes
Recommended Ages: 12+
Categories: Strategy, Civilization, Economic, Science Fiction, Territory Building
Mechanics: Route/Network Building, Variable Phase Order, Variable Player Powers
Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
More information: here