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Bios: Megafauna (Second Edition)

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Designer: Andrew Doull , Phil Eklund , Jon Manker
Artist: Karim Chakroun , Johanna Pettersson
Year Published: 2017
Language: English
Playing Time: 180 minutes
Number of Players: 1- 4 players
Recommended Ages: 12+ years
Categories: Environmental , Prehistoric , Territory Building
Mechanics: Area Majority / Influence , Card Drafting , Modular Board , Simultaneous Action Selection
Description: Bios:Megafauna starts where the predecessor game Bios:Genesis left off, with the invasion of the land on the daybreak of the Phanerozoic eon. Starting as either a plant, mollusk, insect, or vertebral skeletal type, your flapping, paddling, and squawking carnivores and herbivores make a beachhead on one of the drifting continental plates in the Cambrian, Their struggle for terrestrial dominance may eventually include language-based consciousness. Although this achievement elevated a certain mammal species to notoriety, in your game things may occur differently.

This second edition of Bios:Megafauna is an evolutionary descendant of American Megafauna but as a part of the Bios series of games it is linked to the game Bios:Genesis. It plays well independently but if you have both games you can let the end state of a game of Bios:Genesis affect the starting state of a game of Bios:Megafauna. A successor game, called Bios:Origins (which would be a descendant of Origin), is planned to cover the events of the Quaternary period including the rise of ideas and technology.

—description from the publisher

More Information: here