Tesla vs. Edison: Duel
Designer: JR Honeycutt, Dirk Knemeyer
Artist: Heiko Günther
Year Published: 2017
Number of Players: 2 players
Playing Time: 15 - 30 minutes
Recommended Ages: 14+
Categories: Card Game, Economic, Industry / Manufacturing, Territory Building
Mechanics: Area Control / Area Influence, Card Drafting, Commodity Speculation, Deck / Pool Building, Hand Management, Stock Holding, Variable Player Powers
Tesla vs. Edison: Duel is a 15-30 minute two-player card game that brings the "War of Currents" to light in an easy-to-learn, fast-playing, but seriously strategic game. Players take control of Nikola Tesla or Thomas Edison and build a company that claims projects in regions around the United States, advance the latest technologies, engage in a propaganda war around AC and DC technologies, and buy stock shares in smaller electricity companies. During the game, players bring famous luminaries of the time that each offer unique actions and abilities into their company. The winner is the company that wins two of the three main systems: controlling regions with projects, being ahead in the PR race, and holding the most valuable stock portfolio. Tesla and Edison each have a special auto-win condition that players can trigger during the game to win right away.
While Tesla vs. Edison: Duel has all of the aspects introduced in the larger Tesla vs. Edison game, it is designed for light-to-medium weight gamers to enjoy.
More information: here